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Text File | 1997-11-15 | 912 b | 25 lines | [TEXT/CWIE] |
- ///--------------------------------------------------------------------------------------
- // Level.h
- ///--------------------------------------------------------------------------------------
-
- #define kAdvanceLevelScore 500 // How many points you need to advance to next level
-
- #define kMinNewFishDelay 40 // Minimum time to wait before adding a new fish
- #define kMinNewSharkDelay 500 // Minimum time to wait before adding a new shark
- #define kFishRandomness 3 // Amount of randomness in adding fish
- #define kSharkRandomness 50 // Amount of randomness in adding sharks
-
-
- void DoGetReadyMessage( void );
- void DoNextLevelMessage( void );
- void DoGameOver( void );
- void DrawTextInWorkArea(StringPtr textString, short fontSize);
-
- void SetUpLevel( void );
- void RestartLevel( void );
- void AdvanceLevel( void );
- void ProcessLevel( void );
-
- void AddSubmarine( void );
- void AddFish( void );
- void AddShark( void );